Armor Sets

Armor sets in this modpack often times come complete with special effects when a full set is worn, thus giving the player incentive to experiment with different sets and not just stick with one set. Rather than having a singular best set of armor, there are several ultimate armor sets with distinct uses. Armor sets can, in a general sense, be put in tiers.

C Tier Armor
Armor with underwhelming defense.

Swiftness Armor
Swiftness armor can be crafted by hunter players/traded/found. With a complete set, the player gains speed II and stepup II on top of an additive passive speed boost per piece, allowing them to easily cross large distances. It isn't very protective.

Leather Armor
Same as vanilla.

Chainmail Armor
Same as vanilla.

Sheep Armor
Prevents instant death when grasped by a cyclops, although its defense value makes bringing it into such a fight questionable. Immune to wither.

B Tier Armor
B Tier armor is roughly iron tier, and does not hold up for very long. It is not too difficult to obtain, and becomes easy to farm.

Swiftness Armor (Advanced)
Advanced level swiftness armor can be crafted by hunter players/traded/found. With a complete set, the player gains speed II and stepup II on top of an additive passive speed boost per piece, allowing them to easily cross large distances. It isn't very protective.

Hunter Armor
Hunter Armor can be crafted by hunter players/traded/found. A complete set gives players jump boost III and archery I.

Iron Armor
Iron armor is the same as it is in vanilla.

Gold Armor
Gold armor is now slightly better in defense points, and immune to magic damage, making it decent but very situational.

Iron Desert Armor
Same as Iron but with poison immunity.

Gold Desert Armor
Same as gold but with poison immunity.

Wither Bone Armor
Wither Bone Armor is 1 point less defensive than iron, but is centered and with magic defense + power.

Toro Armor
While not providing a great amount of defense, strength and recoil is a pretty big deal.

Silver Armor
Silver Armor is immune to negative status effects, with the exceptions of the plagues.

B+ Tier Armor
B Tier armor is above iron tier, and is often centered. It is not too difficult to obtain, and becomes easy to farm.

Swiftness Armor (Special)
Special level swiftness armor can be found randomly in village vampire hunter trainer houses. While it is toxic to vampire players, this can currently be nullified by obtaining a certain drop from the toad. With a complete set, the player gains speed II and stepup II on top of an additive passive speed boost per piece, allowing them to easily cross large distances. It isn't very protective.

Hunter Armor (Advanced)
Advanced Hunter Armor can be crafted by hunter players/traded/found. A complete set gives players jump boost III and archery I. It offers 16 armor points and 4 toughness points.

Obsidian Armor
Obsidian can be crafted by hunter players/traded/found. Obsidian armor slows down the player, but boasts total invulnerability to magic damage as well as an effect that negates knockback called solid core. It offers 16 armor points and 8 toughness points.

Myrmex Armor
Myrmex Armor allows the player to climb up walls like a spider. The desert set is more defensive, but the jungle set is immune to poison. Notably centered.

Troll Leather Armor
Troll leather armor lets the player step up blocks on top of having many armor points / 4 toughness points. The Forest set is knockback resistant, the frost set gives speed I, and the mountain set can climb an incredible 3 blocks per step. Notably Centered.

Death Worm Armor
Death Worm armor has recoil, reflecting some damage. The red set is more potent at this. The tan set is knockback resistant. The white set has extra defense.

Samurai Armor
Reach gives this set extra range, which is quite considerable. It also has high resistance to magic. Needs to be traded for in a fire faction village. Same protection as iron. Notably centered.

A Tier Armor
A Tier armor more or less diamond level. It is not usually worth investing exp enchanting this armor, as something better which is not too difficult to acquire typically exists.

Hunter Armor (Special)
Special level hunter armor can be found randomly in village vampire hunter trainer houses. While it is toxic to vampire players, this can currently be nullified by obtaining a certain drop from the toad. A complete set gives players jump boost III and archery I. It offers 20 armor points and 4 toughness points.

Diamond Armor
As in vanilla, diamond armor has no special powers. It offers 20 armor points and 8 toughness points. It can be upgraded to the better A Tier Diamond Wanderer Armor or the S Tier Bone Armor.

Diamond Desert Armor
Same as diamond, but with added poison immunity.

Abyssalnite Armor
Abyssalnite armor increases magic power. It offers 20 armor points and 8 toughness points. It can be upgraded to the S Tier Dreaded Abyssalnite Armor.

Coralium Armor
Coralium armor increases archery strength. It offers 20 armor points and 8 toughness points. It can be upgraded to the S Tier Plated Coralium Armor or Depths Armor.

Dread Armor
Dread armor increases strength. It offers 20 armor points and 8 toughness points. It can be upgraded to the S Tier Dread Samurai Armor.

A+ Tier Armor
A+ Tier are not as defensive as S Tier armor. However, the effects it provides often times makes it close enough in value.

Obsidian Armor (Advanced)
Advanced Obsidian Armor can be crafted by hunter players/traded/found. Obsidian armor slows down the player, but boasts total invulnerability to magic damage as well as an effect that negates knockback called solid core. It offers 20 armor points and 8 toughness points.

Fire Dragon Armor
Fire Dragon Armor is obtained by defeating the incredibly powerful fire dragons of various colors, each color providing different effects. After obtaining one set, fighting fire dragons becomes marginally easier to kill since their fire breath is incredibly strong. They all offer 20 armor points and 8 toughness points.

Red Dragon Armor offers fire resistance as well as an effect that further increases armor points with a full set, making it closer to S-Tier level defense. However, it is worth noting the Ra Armor is an objective upgrade.

Green Dragon Armor offers fire + poison resistance.

Bronze Dragon Armor offers fire + knockback resistance.

Gray Dragon Armor offers fire resistance and jump boost IV.

Ice Dragon Armor
Fire Dragon Armor is obtained by defeating the dangerous ice dragons of various colors, each color providing different effects. They all offer 20 armor points and 8 toughness points.

Blue Dragon Armor offers speed I as well as an effect that further increases armor toughness points with a full set, making it closer to S-Tier level defense. However, it is worth noting the Depths Armor is an objective upgrade.

Sapphire Dragon Armor offers speed I + jump boost IV.

White Dragon Armor offers speed I + wither immunity.

Silver Dragon Armor offers speed I + slower falling / fall damage immunity.

Sea Serpent Armor
Sea Serpent Armor is obtained by defeating sea serpents of various colors, each color providing different effects. They all offer 20 armor points and 4 toughness points. Each piece grants water breath as well as 1 level of strength while touching water per piece, making full sets outrageously strong when the player uses a water bucket or is swimming. However, the major catch is water cannot be used in the nether or atum, and the S-Tier sets are needed to survive in abyssal dimensions.

Deep Blue Serpent Armor offers additional toughness points with a full set.

Teal Serpent Armor offers jump boost VI.

Bronze Serpent Armor offers knockback immunity.

Green Serpent Armor offers luck.

Red Serpent Armor offers strength I even outside of water.

Purple Serpent armor offers magic focus I.

Blue Serpent armor offers knockback immunity as well.

Royal Armor
Royal Armor can be obtained via trading or found in graves. A full set grants geomancy - a magic ability to control and attack with earth projectiles. It offers 20 armor points and 8 toughness points.

S Tier Armor
S Tier armor is the best in the game. There is no "best" set of S Tier armor, as each has unique abilities and properties. However, S Tier armor vastly outclasses A Tier and below.

Obsidian Armor (Special)
Special level obsidian armor can be found randomly in village vampire hunter trainer houses. While it is toxic to vampire players, this can currently be nullified by obtaining a certain drop from the toad. Obsidian armor slows down the player, but boasts total invulnerability to magic damage as well as an effect that negates knockback called solid core. It offers 24 armor points and 8 toughness points.

Bone Armor
Bone armor can be obtained through crafting - or, very rarely, as a drop from a rare enemy called haunted armor. Bone armor has the ability to go through poisonous water casually without incurring rust, as well as access to an exclusive enchantment to walk through webs without losing speed. It offers 24 armor points and 8 toughness points.

Atum Armor
Atum armor can be found in Atum. To obtain it, you must luck out with boss drops. A full set gives sun's blessing, allowing the player to casually preform sunbeams and sunstrikes. which smite the undead with magic damage and have considerable range. Atum armor has various other effects for each piece as well. It offers 24 armor points and 8 toughness points.

Ra Armor
Ra Armor can be found in Atum. To obtain it, you must luck out with boss drops. A full set gives Sunscreen VI (or some level of that magnitude) granting vampire players virtual immunity to every effect sunlight has on them, save restricted skill usages. Ra armor has various other effects such as fire immunity and lava walking. For instance, bat mode is still not available under sunlight. It offers 24 armor points and 8 toughness points.

Dreaded Abyssalnite Armor
Dreaded Abyssalnite is the ultimate magic set of armor obtainable in the Abyssal phase. In exchange for the extreme boost of magic focus IV and magic resistance, the player cannot deal melee damage. It offers 24 armor points and 8 toughness points.

Depths Armor
Depths Armor is a set of armor obtainable in the Abyssal phase. It grants archery I with a full set, and water breathing with the helmet. It offers 24 armor points and 8 toughness points.

Plated Coralium Armor
Plated Coralium is the ultimate ranged set of armor obtainable in the Abyssal phase. In exchange for the extreme boost of archery III and speed II, the player cannot deal magic damage or use class skills that involve the magic stat. It offers 24 armor points and 8 toughness points.

Dread Samurai Armor
Dread Samurai is the ultimate melee set of armor obtainable in the Abyssal phase. In exchange for the extreme boost of strength II + reach (which extends melee range), the player cannot deal magic damage or use class skills that involve the magic stat. It offers 24 armor points and 8 toughness points.

Ethaxium Armor
Ethaxium is a set of armor obtainable in the end of the Abyssal phase, used primarily for transportation. While offering a staggering level 30 jump boost (which can be easily controlled by holding space) as well as slowfall causing you to glide down, it nullifies the damage of a player's non-magic projectile. It offers 24 armor points and 8 toughness points.

Best Centered Armor
For a centered Druid, tiers are not relevant in the same way. As most of the best armors are incompatible with their large stat boost and magic power, they have different needs and different tiers. Here are some of the best:

- Samurai Armor offers druids incredible range which compliments their fast melee attacks.

- Myrmex is easy for them to obtain, and their best tools.

- Troll Leather Armor is the second most defensive for them and allows flexible stepup capability / potentially speed.

- Wither Bone is their best magic armor.

- Hunter Armor (Special) is more or less their best set in general, providing an unparralleled defense and buffs to jump boost making them more mobile. Combining this with the strength based hunter hat makes them even more fierce.