Classes

(Official Angel of Vengeance Documentation)

Classes are a major means of the player becoming stronger, and are necessary to veer away from mere survival to actual gameplay.

Classes can be obtained by crafting their corresponding statue, and by interacting with said statue. There are five classes.

- Paladins are tanky. They gain 360 degree shield coverage, more HP, and a number of group buffs.

- Clerics are healers. They heal debuffs and restore lots of HP.

- Favored Souls are offensive mages. They also can glide through the sky with holy wings.

- Druids are well rounded. Their primary gimmick is with certain equipment, they have boosted abilities and also offer shape shifting, offensive nature magic, and healing.

- Astrologians are tactical. They cycle through cards which give buffs and use mostly offensive astral magic.

Switching Skills and Classes
Classes can perform a minor reset to re-allocate their skill points at no cost, or a full reset to switch classes. Returning to an old class will not save progress. Classes can be chosen by clicking the first skill on the bottom left corner of the skill tree.

Players can level up by using the skills or killing enemies. Skills recharge at a rate of about 1 skill usage on every skill per 10 minutes, or all at once if a player sleeps in a bed/coffin.